This is a section for the Japanese Xenosaga I-II Perfect Guide, mainly providing roughly translated contents and credits pages for people curious about an overview of the book. The book does not contain any lore section. There are brief comments on character sketches by the new character designer, Hiroshi Takeuchi, which I included although they are not particularly interesting.
Translated by machine
[Last updated 2026.09.29]
|
[Page 001]
Xenosaga I-II Perfect Guide
C O N T E N T S Chapter 1: Character 004 Shion Uzuki 006 KOS-MOS 008 MOMO 010 chaos 012 Jr. 014 Ziggy 016 Jin Uzuki 018 E.S.'s battle abilities Chapter 2: Battle System Explanation 022 Battle system points 027 E.S. Battle System Chapter 3: Scenario Strategy 030 How to read the scenario strategy page 032 Chapter 1 Exercise Übung 034 Chapter 2 Raid Angriff 036 Chapter 3 Leave Abschied 038 Chapter 4 Karma Beziehung 042 Chapter 5 Beach Strand 046 Chapter 6 Light Glanz 048 Chapter 7 Suspect Verdacht 052 Chapter 8 Past Vergangenheit 056 Chapter 9 Ghost Gespenst 062 Chapter 10 Burning Hitze 070 Chapter 11 Earth Erde 072 Chapter 12 Family Familie 074 Chapter 13 Trap Falle 076 Chapter 14 Memory Erinnerung 082 Chapter 15 Conflict Konflikt 086 Chapter 16 Regeneration Regeneration 088 Chapter 17 Departure Abfahrt 094 Chapter 18 Salvation Hilfe 100 Chapter 19 Liberation Befreien 106 Chapter 20 Heart Herz Chapter 4: Data Collection 112 Weapon data 114 Armor data 116 Consumables data 117 Shop data 118 Skill data 119 Ether data 126 Enemy data Chapter 5: Selection of materials from 'Xenosaga' 134 Setting image gallery Miyuki's Report 110 We've completely analyzed all the hidden elements! Credits page |
|
|
|
|
[Page 134 - Translated by machine]
Shion Uzuki Creator's Comment She may look a bit plain, but she's a very active protagonist. I thought her glasses and forehead were her charming features, but maybe they're a little too emphasized...? |
[Page 135 - Translated by machine]
KOS-MOS Creator's Comment I was instructed to "be expressionless and always look straight ahead because she's an android." Personally, I would have liked to draw her with a sidelong glance or a smile. M.O.M.O. Creator's Comment She's the type of person who holds back her tears and suppresses painful emotions, but she's not introverted at all, so I made sure to portray her in a way that wouldn't come across that way. |
|
[Page 136 - Translated by machine]
Jr. Creator's Comment I focused on the contrast between his slightly cynical, mature expression and his childlike, innocent laughter. chaos Creator's Comment Although he looks young, he actually has a hidden side... and I tried to portray his struggles with what to do with his powers in a way that subtly permeates his otherwise calm demeanor. |
|
[Page 137 - Translated by machine]
Ziggy Creator's Comment His expressions are so clumsy and honest that you might even want to turn everything into a machine, but the one that leaves the biggest impression is his smile. And that's all thanks to MOMO. Jin Uzuki Creator's Comment I think it was difficult to adjust the angle of the "droopy eyes" to convey the idea that "he's usually laid-back, but becomes sharp when it comes to combat." |
|
[Page 138 - Translated by machine]
Allen Ridgely Creator's Comment He's portrayed straightforwardly as a "well-bred young man." It seems he's getting dragged into all sorts of trouble because he's fallen for Shion. Gaignun Kukai Creator's Comment I drew this imagining what Jr. might look like when he grows up. He's not a member of the underworld, but he's well aware of its workings—that's the kind of image I have of him. |
|
[Page 139 - Translated by machine]
Canaan Creator's Comment It's the culmination of keywords like "visual kei, cool, stylish, highly skilled pilot, and possesses special abilities he's unaware of." Albedo Piazzolla Creator's Comment He has the same facial features as Gaignun, but I differentiated him based on keywords like "retrogression" and "cruelty." It's amazing how much an expression can change depending on the environment and personality. |
|
[Page 140 - Translated by machine]
Richard Creator's Comment I depicted him with an extremely stark contrast between the pretentious expression befitting a boy from a noble family and the expression he makes when he gets furious. Hermann Creator's Comment Actually, his beard and military-style haircut were his charming features, but they're almost completely hidden once he puts on the helmet... It's a little disappointing. |
|
[Page 141 - Translated by machine]
Mathews Creator's Comment He gives off the image of a kind-hearted truck driver. He's muscular, but his slightly protruding belly is also a key point. Tony Creator's Comment The request was for a womanizing, lighthearted guy with expressive features, but since he's fundamentally good-looking, I struggled with how much I could deviate from his original features. |
|
[Page 142 - Translated by machine]
Hammer Creator's Comment The words "jokester, prankster, and expressive" are not exactly the keywords you'd associate with the word "hacker." Louis Virgil Creator's Comment He's an honest and good guy, but sometimes he can be annoying. He's neither too young nor too old... In many ways, he was a difficult character to balance. |
|
[Page 143 - Translated by machine]
Andrew Cherenkov Creator's Comment He usually has a frown on his face, but he's forcibly suppressing his emotions. I heard he can suddenly lose his temper, so I made his facial expressions quite extreme. Dimitri Yuriev Creator's Comment Basically, he's an older version of Gaignun, but when you add in his eccentric personality, he ends up looking like a rather intimidating old man. Pierre Ruryk Creator's Comment I initially had him wear goggles, but they didn't suit him (lol), so I took them off. His good looks are his selling point, but his facial expressions can be quite erratic. |
|
|
|
|
|
[Credits page - Translated by machine]
Nintendo DS Books Xenosaga I & II Perfect Guide First edition published May 12, 2006 Supervision/Cooperation: Bandai Namco Games Inc. / Monolith Soft Inc. Composition/Writing: LogicGate Co., Ltd. / Noriaki Suganuma / Tatsuya Watanabe / Yuki Kondo Main text/Cover design: LogicGate Co., Ltd. / Shinya Tanaka Printing/Binding: Kyoritsu Printing Co., Ltd. Publisher: Mitsutoshi Nitta Editor: Shuki Kitamura Sale: Hiroyuki Urashima, Kimiaki Sato, Mikio Masaki, Yoshitaka Natsui Production work: Mitsuo Uekusa Edit: Entertainment Book Editorial Department (Naoyuki Ishikawa) Published by SoftBank Creative Corp. [...] Books with missing or misprinted pages will be replaced by our sales department. 'Nintendo DS' and 'Nintendo DS' are trademarks of Nintendo. |

No comments:
Post a Comment